Community Forums > Archive > Tournaments > AoC CS > 2v2 Lustful Encounters > 2v2 Lustful Encounters Tournament

2v2 Lustful Encounters Tournament

 [I3acI]_Army1_


Grupo: Promotor de Voobly
Ingreso: 2 de julio de 2007
Mensajes:2791
Editado 31 de julio de 2011 - 17:58 por [I3acI]_Taff
After how well i thought the euro tourney went regarding bringing players in from various genres. I thought it only fitting to have a 2v2 lustful encounters tourney. The map is pretty simple to get to grips with so really anyone should be able to play be they from dm, rm or cs. Those from a death match back ground ive found to be very good at this as the map is like a mini death match starting on a small island with land and sea surrounding it. You begin in castle age and you have basically unlimited resources so build and upgrade fast.

DATE: July 31st at 8pm GMT


DOWNLOAD MAP: [You must login to view link]


Game setting rules:
Map:
Speed: Fast
Starting Age:Standard
Resources: Standard
Lock: Speed/Teams
Victory: Standard
Reveal Map: Explored
Record Game: Failure to do so will result in no disputes being available. You will not be required to upload records except in an issue of a dispute. Word of mouth will be good enough for advancing, but always be safe by taking a screenshot of victory message with score stats showing (F4).
Cheats DISABLED!
All tech DISABLED!
Civilization:
1st round :Byz + Mongs
2nd round :Franks + Teut
3rd Round :Koreans + Sara
4th Round: Turk + Chinese
All rounds apart from the final will be in the format of bo1 (Best of one). The final shall be a bo3 (best of three)
It is YOUR DUTY to make sure game settings are set correctly. If they are not, and host refuses to change them to the correct setting, please contact a Voobly tournament mod.

Tournament Rules:
Dropping:
Dropping will be determined based on current game state:
If the winner dropped, then the match will be replayed.
If the game is still undecided at time of drop, match will be replayed.
If the loser is dropping (and it's clear he's losing), then the other person will move on and the dropped will be DQ'd.

All aspects, plus others not listed, will be analyzed before making a decision by tournament runners and others as they see fit.

Camping:
Theres no rules on this as to put simply camping doesnt work in lustful

Third Party Tools:
The use of any third party tool is prohibited. Examples are, but not limited to: Modified game files, syncers, crashers, network throttling devices (purposely lagging programs), and other such tools. Violation of this rule will not only result in disqualification from tournament, but termination/punishment as the Voobly staff team seems fit.

Misc:
You will have ten minutes to report to your first round game, or you will receive a lost and be eliminated from the tournament. You are also expected to play future rounds as soon as possible. Both issues may be extended at the tournament mods' discretion.

All matches will be required to be played in the tournament lobby of voobly, located here: http://www.voobly.com/games/lobby/13/70 No other lobbies/clients will be allowed. Any issues with the client that may arise will be dealt with by the tournament mods/admins as they are presented.

You may only play on your account, and may only enter the tournament with one account. This also includes playing for someone else if your account was eliminated. Failure to follow this rule will result in disqualification of all involved accounts.

Any use of a map bug, known or not known, will result in disqualification from tournament. You have been warned.

Any rule can be added/modified at any time as seen fit by a Voobly tournament mod. This rule exists to stop and punish potential exploitation of loopholes in current rules.

All matches must be reported before advancing to the next round in the appropriate section. Games must be recorded therefore. The games may be uploaded to [You must login to view link]

Spawn glitching is not allowed


Brackets: TBD after signups close.

PRIZES: Will be shields put on your profile to show your achievement





To sign up you must agree to the rules and state your full user names and team name for the the tourney

SIGN UPS:

1.[7th]Str4ngler & [ViCiouS]L_Plan_Boom - Team name: smoosh smoosh

2. [CLB]Lalinp & [CLB]P1be - Team name: CLB team

3. DAVEHOUSE & MICHEAL_G - Team Name: Viagra Falls

4. [Klrz]_Riverplatation & [Klrz]Nick1994 - Team Name: Thanks a lot ...

5. [ I ]zBoWJlz & [ I ]liYilisTakEz - Team Name: TBA

6. DeadlyMan & TBA - Team Name: TBA

7. [I3acI_Taff & [I3acI]__reznor - Team Name: I3acI

8. [TLC]patroll & TBA - Team Name: TBA

9. ChupeteSuazo & [ WR ]Nigthm4re - Team Name: Paradise

10. _LC_Zanchy_ & TBA - Team Name: TBA

11. _DZ_Light and DZ England - Team name DemonZ



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 [ViCiouS]Archybot


Grupo: Membresía Estándar
Ingreso: 20 de agosto de 2009
Mensajes:850
Escrito 19 de junio de 2011 - 17:04
Oh God, this might go places
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 king_vanthom


Grupo: Membresía Estándar
Ingreso: 21 de mayo de 2011
Mensajes:582
Escrito 19 de junio de 2011 - 19:10
I think the civ should be huns makes it for a better game without all the house clutter. Anyways ;thumbup
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 [I3acI]_Army1_


Grupo: Promotor de Voobly
Ingreso: 2 de julio de 2007
Mensajes:2791
Escrito 19 de junio de 2011 - 19:17
Huns are far too strong tbh and games would end fast. If we decide to change civs each round might have a round with huns, will see what people think
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 [NBZ]smurfy_


Grupo: Membresía Estándar
Ingreso: 19 de septiembre de 2010
Mensajes:99
Escrito 19 de junio de 2011 - 20:45
True,perhaps if it is used for the first round it would speed up the tournament, you know how people hate waiting for ever after the first round.
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 [ViCiouS]____Tom____


Grupo: Membresía Estándar
Ingreso: 23 de julio de 2007
Mensajes:1716
Escrito 20 de junio de 2011 - 00:25
Huns would make it so that you couldn't effectively protect your villagers at the start, and games would never get off the mainland. This is merely assumption, but it seems logical and would, in my opinion, ruin the game.
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 [ViCiouS]_santiago__


Grupo: Membresía Estándar
Ingreso: 28 de julio de 2007
Mensajes:164
Escrito 20 de junio de 2011 - 04:16
Huns would make it so that you couldn't effectively protect your villagers at the start, and games would never get off the mainland. This is merely assumption, but it seems logical and would, in my opinion, ruin the game.
I was actually gonna say that. Best civ is spans imo.
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 [ViCiouS]H00dluM


Grupo: Membresía Estándar
Ingreso: 29 de junio de 2007
Mensajes:898
Escrito 20 de junio de 2011 - 13:46
Give me the title already!!!
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 __n00b_


Grupo: Membresía Estándar
Ingreso: 15 de noviembre de 2007
Mensajes:84
Escrito 20 de junio de 2011 - 14:13
Give me the title already!!!

Not sure if they have a title for second place, will ask frankie rofl
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 [ViCiouS]____Tom____


Grupo: Membresía Estándar
Ingreso: 23 de julio de 2007
Mensajes:1716
Escrito 20 de junio de 2011 - 16:11
Who wants to be my partner?
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 [ViCiouS]GoogleMaps


Grupo: Membresía Gold
Ingreso: 5 de julio de 2007
Mensajes:755
Escrito 20 de junio de 2011 - 16:18
me!!!!
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 [Eot_]ForgiveMe_


Grupo: Asesor de Juego
Ingreso: 21 de diciembre de 2007
Mensajes:1472
Escrito 20 de junio de 2011 - 16:21
Who wants to be my partner?
I would be willing to endure such a burden.
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 cHop1n_


Grupo: Membresía Estándar
Ingreso: 24 de marzo de 2010
Mensajes:1780
Escrito 20 de junio de 2011 - 16:27
Sisterhood =]
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 king_vanthom


Grupo: Membresía Estándar
Ingreso: 21 de mayo de 2011
Mensajes:582
Escrito 20 de junio de 2011 - 16:44
not really a villager rush could end up with your villager dead besides if u know the map you want to get the outside strip of land asap if you have control of that the guys with middle is gg.
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 RIP_TreasoN_


Grupo: Membresía Estándar
Ingreso: 3 de mayo de 2009
Mensajes:2974
Escrito 20 de junio de 2011 - 17:52
dnt tell me it's another map like aow :(


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